EDUCATORS FIND DIGITAL GAMES ARE PROMISING TOOLS IN THE CLASSROOM ACCORDING TO NATIONAL SURVEY
Joan Ganz Cooney Center Inquiry Finds Educators Are Using Digital Games in Reaching Underserved Students; Costs Are Main Barrier to Further Integration
New York, NY, May 2, 2012 – The first national survey of teachers who are using digital games as part of their students’ instruction, released today by the Joan Ganz Cooney Center at Sesame Workshop, found that digital games are becoming a consistent and valuable part of classroom activities.
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